When a breakpoint is defined, it is enabled by default. When the debugger starts or resumes process execution, it first adapts the process so that it can detect when the given events occur. A breakpoint can be disabled so it is not involved in determining when the process should next stop. A breakpoint that is no longer required can be deleted entirely.
GDB Mode
disable_breakpoint_command
: disable [ breakpoints ] [ bpnums ]
| dis [ breakpoints ] [ bpnums ]
enable_breakpoint_command
: enable [ breakpoints ] [ bpnums ]
delete_breakpoint_command
: delete [ breakpoints ] [ bpnums ]
| d [ breakpoints ] [ bpnums ]
bpnums
: bpnum ...
bpnum
: integer
DBX Mode
disable_breakpoint_command
| disable breakpoint_number_expression ,...
enable_breakpoint_command
| enable breakpoint_number_expression ,...
delete_breakpoint_command
| delete breakpoint_number_expression ,...
You can specify one or more breakpoint numbers to disable, enable or delete. If you do not specify any arguments, the debugger disables, enables or deletes all the breakpoints.
For example:
GDB Mode
(idb) disable 1
(idb) info breakpoints
Num Type Disp Enb Address What
1 breakpoint keep n 0x08051603 in main at src/x_list.cxx:182
breakpoint already hit 1 time(s)
2 breakpoint keep y 0x0804ae5a in List<Node>::append(Node * const) at src/x_list.cxx:148
breakpoint already hit 1 time(s)
3 watchpoint keep y _firstNode
(idb) disable 2,3
(idb) info breakpoints
Num Type Disp Enb Address What
1 breakpoint keep n 0x08051603 in main at src/x_list.cxx:182
breakpoint already hit 1 time(s)
2 breakpoint keep n 0x0804ae5a in List<Node>::append(Node * const) at src/x_list.cxx:148
breakpoint already hit 1 time(s)
3 watchpoint keep n _firstNode
(idb) delete 1
(idb) info breakpoints
Num Type Disp Enb Address What
2 breakpoint keep n 0x0804ae5a in List<Node>::append(Node * const) at src/x_list.cxx:148
breakpoint already hit 1 time(s)
3 watchpoint keep n _firstNode
(idb) enable
(idb) info breakpoints
Num Type Disp Enb Address What
2 breakpoint keep y 0x0804ae5a in List<Node>::append(Node * const) at src/x_list.cxx:148
breakpoint already hit 1 time(s)
3 watchpoint keep y _firstNode
DBX Mode
(idb) disable 1
(idb) status
#1 PC==0x08051603 in int main(void) "src/x_list.cxx":182 { stop } Disabled
#2 PC==0x0804ae5a in void List<Node>::append(class Node* const) "src/x_list.cxx":148 { break }
#3 Access memory (write) 0xbfffdb00 to 0xbfffdb03 { stop }
(idb) disable 10 - 8,1 + 1 + 1
(idb) status
#1 PC==0x08051603 in int main(void) "src/x_list.cxx":182 { stop } Disabled
#2 PC==0x0804ae5a in void List<Node>::append(class Node* const) "src/x_list.cxx":148 { break } Disabled
#3 Access memory (write) 0xbfffdb00 to 0xbfffdb03 { stop } Disabled
(idb) delete 1
(idb) status
#2 PC==0x0804ae5a in void List<Node>::append(class Node* const) "src/x_list.cxx":148 { break } Disabled
#3 Access memory (write) 0xbfffdb00 to 0xbfffdb03 { stop } Disabled
(idb) enable all
(idb) status
#2 PC==0x0804ae5a in void List<Node>::append(class Node* const) "src/x_list.cxx":148 { break }
#3 Access memory (write) 0xbfffdb00 to 0xbfffdb03 { stop }